Target of this workshop is pushing realization of new high-resolution areas for FU3 and FU2.
Sergey Ostrozhinsky and André Meystre have worked out the first steps needed for the high-resolution Terrain creation. This pages will describe how to code/decode high-resolution terrain maps for FU3/FU2 and also provide utilities and tools for the map generation. Both programs uses different methods for the encoding and color allocation and we are both not totally happy with our current results. The basic encoding/decoding is no longer a problem, but the palletizing of the colors is not at the final quality and need refinements. You are kindly invited to participate in the workout of this improvements.
First experimental high resolution Switzerland region at www.avsim.com
use this link:FU3 Library at AVSIM.COM
There was a lot to do ( and still is... ) for high resolution creation, repainting, adjustments and a whole bunch of other tasks before a region is born - but it is. The region is in experimental mode, unfinished and actually there is no elevation model that means the terrain is totally flat.
There is a simplified navigation map and 5 simple unfinished airports.
There are 4 set in the avsim.com library
1. Switzerland region primary set SwissRegion.zip 9.2MB
2. High resolution part Geneva GenevaHiRes.zip 7.32MB
3 High resolution part Basle 1 Basle01HiRes.zip 4.43MB
4. High resolution part Basle 2 Basle02HiRes.zip 11.4MB
This set is prepared for a German version of FU3 and if you have an English version you must change a folder name inside the region or FU3 will crash or hang after selection of the Switzerland region.
For the english version, change the name of the subfolder in
compare with the names in your Seattle region.
If you get the insert CD message during flight - then check in the region.cfg the configuration file for Switzerland the entry
reg_cd_path must point to your_installation_path\cdrom\switzerland\maps
your installation path can be C:\flight3\... or D:\programs\fu3\...
Inside of this folder is the file resreg.res containing the navigation map and VOR map and more but also the text of the region and in this case the text is in German ! You can replace the text of internal file1 and the last internal file of resreg.res using Gideon's famous ResourceViever and taking the text part from Seattle. You may change the text in the last file from "Seattle" into "Swisscontrol".
Helpers from the avsim forum are now refining the airports and other parts of this region. My job is now to generate the elevation for an update zip to the current region.
All the changes in the Switzerland region will be in upgrade zips of smaller size.
Updated GenQuadrant v1.32. from 10.June 2001 with usable results
Next step is now the terrain elevation using GTOPO30 or DTED Level 0 Data.
Starting with the analysis of the Geotiles.tag file of FU3 (32MB). GeoTilesViewer.exe is a tool to view and modify Geotiles.tag internal parts. Released soon - see special section of this workshop.
FLED Book Mark Manager v1.0 FLED book mark editor / converter to POI
over Basle part 1
over Basle part 2
|The Switzerland region project||Parts of Switzerland as replacement of the Seattle region|
|FU3 high-res files||Organization of the FU3 high-res files|
|The Targa file format||How to create your own targa maps|
|The Superpalette||The Superpalette for the color during the flight|
|Color matching basics||The color rules of the high resolution levels 3, 2, 1 and 0|
|Compression and cpd file format||The tricky bit settings of the cpd format|
|Sergey's Utilities||Sergey's Utilities for decoding/encoding/shuffling ...|
|P51D Mustang||Planes for the Switzerland region - P51D Swiss repaint|
|may 2002||André's tool Genquadrant 2.1||André's visual tool GenQuadrant, create targa and cpd files and as color analyser|
|Jan.2002||Geotiles||Terrain elevation and classification|
|Jan.2002||GeoTilesViewer tool||Using the GeoTilesViewer tool|
|feb.2002||fixing Airports||fixing the Coupeville Nolf ground problem|
|feb.2002||making of high res region||The making of high resolution region for Flight Unlimited III|
|sep.2002||making level 5, 6 and 7||The generation of the levels 5 to 7 from level 4 using Level57Maker|
|nov.2003||FLED Book Mark Manager||FLED book mark editor / converter to POI|
|jul.2004||Moving Ground Object Viewer/Editor||Viewing and Editing Moving Objects for FLED|
|may 2004||GeoTilesViewer V3.1||How to use srtm-1 high resolution elevation data for FU3|
|feb.2003||GeoTilesViewer V3.1||Terrain height modification using gmax®|
|Jan.2005||AIModelViewer 3.0||Managing behavior of AI Planes|
|Sep.2005||BGL2E V1.8||convert static models from MSFS BGL format to FU3 E format|
|Dec.2008||Night lights on models||Demonstrate the use of callback codes @v00|
|Mar.2008||ResViewer V2.x||Development continuation of Gideon's ResViewer|
|Jul.2010||ResViewer V3.x||All air physic entries now as form (more than 30)|
|Aug.2010||moving parts on models||Demonstrate the use of windsock objects|
|Dec.2010||Editing MODELS.RES||Setting the definition / selection of AI planes|
Information: André Meystre
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